AI Insights · Timothy · September 2022
Top 5 Third Person Games on iOS in Austria Q3 2022
In Q3 2022, the top 5 third-person games on iOS in Austria showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the third quarter of 2022, the top 5 third-person games on iOS in Austria demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed insight into their metrics.
Stumble Guys from Scopely, Inc. saw a remarkable increase in weekly revenue, starting at approximately $4.7K at the end of June and peaking at around $31.6K by the end of September. Weekly downloads fluctuated, peaking at 16.2K in late July before a dip to around 7.3K in late August, and then stabilizing around 8.7K by the end of September. Active users consistently increased from 28.4K in late June to 36.8K by the end of the quarter.
Subway Surfers by Sybo Games ApS experienced a decline in weekly downloads, starting at 6K in late June and dropping to approximately 2K by the end of September. Revenue also decreased, with a notable drop from around $2.9K at the end of June to approximately $281 by the end of September. Active users saw a significant decline from 177K in late June to about 79K by the end of September.
Minion Rush: Running game from Gameloft showed modest revenue figures, peaking at $91 in mid-July before stabilizing around $51 by the end of September. Downloads were highest in early July at 2.1K but dropped to roughly 259 by the end of September. Active users followed a similar trend, starting at 2.1K in late June and ending at approximately 1.5K by the end of the quarter.
Bus Simulator : Ultimate by Zuuks Games had relatively stable but low revenue, with a peak of $544 in early July, and ending at $218 by the end of September. Downloads decreased from 1.4K at the end of June to about 380 by the end of September. Active users also fell from 4.8K in late June to around 2.4K by the end of the quarter.
Mario Kart Tour from Nintendo Co., Ltd. saw steady weekly revenue, maintaining figures around $1.3K to $1.5K throughout the quarter. Downloads fluctuated, peaking at 1.8K in late September. Active users were consistent, hovering around 13K throughout the quarter, with a slight dip and recovery in mid-August.
These insights reflect the dynamic nature of the gaming market in Austria. For more detailed analytics and insights, visit Sensor Tower.